The Dark Arts | Air Mastering | Part 1


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LoopTV are proud to present part 1 of ‘The Dark Arts’ a brand new 2 part extended interview and discussion with legendary mastering engineer Ray Staff. Recently filmed at AIR Mastering at the infamous AIR Studios in London – we explore the some of the questions surrounding the dark art of mastering.

AIR Mastering located within the confines of AIR Studios and is the newest division of the AIR Lyndhurst group.  It builds upon over 40 years of experience in providing high end audio to world’s music industry.  Established and headed up by MPG award winning mastering engineer Ray Staff and former Alchemy engineer Matt Colton.

Between them they have worked with artists including Led Zeppelin, The Rolling Stones, The Clash and Black Sabbath.  Most recently Ray has mastered albums for Muse, UK band Second Person and Corinne Bailey Rae. Other classics mastered by Ray include Led Zeppelin: Physical Graffiti & Presence, Supertramp: Crime Of The Century and The Rolling Stones: It’s Only Rock ‘N Roll.

Here Ray talks candidly about the modern Mastering engineers role and how technology has aided the development of this essential area of audio production in today’s music industry.  We get Ray’s perspective on the industry and the current loudness wars and see why the future really does look bright for music production!

Enjoy!

LoopTV – The Music Producers Channel

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6 Responses to “The Dark Arts | Air Mastering | Part 1”

  1. Air Studios provide services for music and film professionals.

  2. leon gage says:

    hey crew what up..thanks so much for this..studio looks out of this world and the whole level war is crazy. to make a good tune musically or dynamically might be over looked if not loud as other production out on the market today. this can be very frustrating to up and coming producers. this is an issue that has hindered my tunes for some time… thanks for the inside tips and view into the darkness :P
    off to watch part 2.. gage

  3. This presentation was very technically educational,I thank you. As a producer and sound engineer, I am a firm practitioner in my theory that sometimes less sound can make more noise. This depends upon your sound placement and overall equalization. Some sounds can overpower and control your final mix if the levels are not respected. Example, some bass drums and kicks have the same density,to merge the two together can result in a muddy mix. In other words sometimes a bass drum can be a kick and a kick a bass drum. Knowing what sounds to alleviate in a mix can actually make your mix cleaner and brighter.
    This tutorial was very well explained,thank you.

    Producer/Sound Engineer,
    Cosecha Davino

  4. Thanks for taking the time out to share this with the world. I really appreciate this. Keep doing what you’re doing. :)

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